HISTORY, MYTHS & TALES: NIGHT HAS BECOME RESTLESS
Ages have risen into glory and ages have fallen into despair. Ages have yet to be drawn into the Currents of Time then swallowed by its forgotten depths. Just as the ages before our own have gone, so too shall this age pass into Nothingness. None know as to when its end will come. And even though True Night stalks ever closer, none know as to what will bring about this current age’s demise. Rather than wait for the encroaching darkness, let us establish the coming age now. Let’s begin shaping the distant ages that are to follow before it is too late.
We can only accomplish this by remembering from where it is whence we came. By acknowledging where it is that we are. To do this we must start from the Beginning, where Nothingness reigned and the Currents of Time had yet to stir. Let us walk these legendary eras of written and unwritten history. Some claim these times to be glorified myths. Others have declared it definitive truth. Have faith that what I tell you be true. Yet, also know this, truth from the lips of mortals is never absolute.
EP NULLA: CHARACTER INTRODUCTIONS
I’m sure most of you just want to dive right into episode 1 and get this story rolling but for those of you possibly looking for a warm up we’ve a little “Hi, my name is” episode for you. Our players were asked a few quick questions about their characters so that you may get to know them a little better. You can always come back later if you want. You know, you’re more than welcome to come back and visit any time and as many times as you want…
I get lonely sometimes…
EP I: THE BEST GARETTE EVER MADE
Our story begins in the far southern realm of the Riverlands. Rumor has spread that the Company of Grey Wolves is in search of a new pack. Hogarth, the firbolg ranger, has recently begun a journey to learn what he can about the outside world so upon his return he and his people know how to best protect themselves from the continually growing threats around them. Althea, the elven blood hunter, has spent months on the road and in the Wilds with her strider party. Months spent in the company of her fellow elves only makes her feel more alone. Both Hogarth and Althea have just arrived in A’lelnan where the Grey Wolves are said to recently been seen. Grey Wolves have also recently been seen several days ride east in the city of Welveren where Ulfar, the dwarven cleric, has trying to make people’s lives a little more bearable and pain free.
EP II: I’M IRRITATED BY THIS
Our story continues in the far southern realm of the Riverlands. Rumor has spread that the Company of Grey Wolves is in search of a new pack. Valik, the tiefling warlock, has spent years breaking knuckles on the streets of Welveren when a message caught his attention. Ærch, the tabaxi monk, just arrived in Welveren on his monthly resupply run when rumor of the possibility of new knowledge caught his ear. Edmir, the human fighter, has been working in Welveren for several weeks when he gets word from a little mouse. Nhessa, the tiefling bard, has made her way to The Bull’s Head in Welveren for a short-lived respite.
EP III: ARE WE STAYING OR GOING?
Members of the Grey Wolves have gathered seven strangers to meet at the Bull’s Head in the town of Welveren. Each has a reason to consider becoming a member of the pack. Hogarth the Firbolg ranger, on a quest for knowledge. Althea the Elven bloodhunter, to find what has been lost. Ulfar the Dwarven cleric, to make the world a slightly better place. Valik “Knucklebreaker” the Tiefling warlock, on a search for justice and retribution. Ærch the Tabaxi monk, on the search for a purpose. Edmir the human fighter, to destroy what has destroyed his life. Nhessa the Tiefling bard, to reclaim what is rightfully hers. Will these seven become one, a new pack within the Company of the Grey Wolves?
HISTORY, MYTHS & TALES: ONCE A GREY WOLF, ALWAYS A GREY WOLF
So you’ve heard tale of the Mad King, who turned the jewel of the plains into a twisted labyrinth; all charred stone and misbegotten creatures who live on in eternal flame. It’s a good tale, full of horror and suspense. And while such tales are the easiest to tell, they are the least true in the telling. But if you ask the right questions, there’s truth to be found in even the most outlandish of stories. Know this: Greveinja did burn and it’s the iron truth that her true king still mourns. Even after all these centuries, he still mourns for her.
We’ll have to start at the beginning if you want the tale to make sense. Before the Ravens claimed the towers and the wolves began their keening vigil over the land. Before the brambles and thorns pushed their way free of the dying earth to encircle the old kingdom.
EP IV: THAT’S NOT THE POINT THOUGH
The Grey Wolves have arrived in Heiligen. The first stop on their journey to Vollenrade. The stay in Heiligen is brief but needed as the strangers begin to find common ground. Laying the possible foundation for friendships to come. As they leave town their journey quickly becomes a job of duty and helping those in need.
EP V: THIS ISN’T FUNNY MOTHERF&#$ERS!
Shortly after leaving Heiligen the group encountered Lincoln, a merchant from Blackburn, his wagon broken on the side of the road. Helping repair his wagon Anthony then decides to sends Althea, Edmir, Valik, and Ærch to escort Lincoln back to Blackburn to ensure his safe return and that of their winter supplies. Along the way the cries of children echo through the rain. Ærch has been distrustful of Lincoln from the beginning and questions the authenticity of the cries for help. The others begin to question and doubt as well. They have all seen the face of darkness first hand and know better than to trust their eyes and ears so easily.
EP VI: I’LL COME BACK LATER
The Grey Wolves have discovered a group of children from Blackburn that somehow became lost in the woods. A woods they play in whenever they get the chance. Anna, a young human girl, is sick with an unknown malady which has blackened her feet and put her into a fevered coma. The children are quickly loaded into the wagon as Lincoln rushes to Blackburn in the hopes that it isn’t too late to save Anna.
EP VII: I WILL OFFER THE HAND, IT WON’T BE THE FIRST
Ulfar arrives to discover what it is that ails Anna and hopefully help heal her. Nhessa helps comfort the other children and possibly find some answers as to what has occured. Hogarth discovers an interesting goblin and a place for some good stew. Ærch, Edmir, Valik, and Althea continue to discuss what aren’t the Grey Wolves telling them and can they be trusted.
EP VIII: NICE 0F THEM TO CARRY TORCHES FOR THEIR HUMAN FRIENDS
Corruption has found its way into the secluded town of Blackburn. As Anna lies in deepening darkness conversations arise about what the Grey Wolves should do next. How do they bring this young girl back from Corruption’s grip? What is the key to her release? How will they know when it is too late to save her? When is hope lost?
EP IX: I HAVE ENOUGH NIGHTMARES OF MY OWN
After a day of dark discovery and tension, the Grey Wolves partake of much needed rest before heading into the Blackburn Forest. Upon awakening they fight the remnants of their dreams and the brevity of their situation.
EP X: YOU JUST HAVE TO BE READY KILL ME
Valik has yet to be seen. What happened to Ulfar? Time is running short. The remaining Grey Wolves enter Blackburn Forest to find answers in their attempt to save Anna from Corruption’s Final Kiss.
Where did the children get lost? How did they lose their way in a place they so often frequented? Why? What lies beyond Blackburn’s fields?
EP XI: PINEAPPLE!
Valik has yet to be seen. Ulfar is still missing or if he’s even still alive. With time running out the Grey Wolves decide to continue without them. After several hours journey into the Blackburn Forest the Grey Wolves come upon something they’ve never seen.
S I, EP XII: HOW DO YOU STOP IT FROM COMING
Ulfar finds himself in a place unlike any other. A meadow where the sun shines and the birds sing. Then he hears a familiar voice.
The Grey Wolves find themselves in a vast meadow surrounded by tall trees. At the far end a large tree of flaming red leaves that they all seem to recognize. As Valik appears and reunites with them the ground begins to shake.